Every Rainbow Obby Mode, Ranked From First-Timer to Sweaty
Published · 2 min read
Start with Classic, whatever the menu is pushing
The menu highlights whichever mode is newest, but Classic is the one that teaches the game. Its platforms are spaced at the standard jump distance, there is a flag every few stages, and the coins sit on the line you would run anyway. Finish it once and every other mode is a variation you already half know.
Tower and Ladder: the same jumps, pointed upward
Tower stacks the course vertically, which sounds like a small change until you fall and realise a miss can drop you three stages instead of one. The camera is the whole game here: keep it above and behind you so the next ledge is visible before you leave the current one. Ladder is Tower's cousin with climbing sections; hold the movement key into the ladder rather than tapping it.
Troll: trust nothing
Troll mode is Classic with lies in it. Some platforms are painted to look solid and are not, some doors open onto a drop, and the fake ones are placed exactly where a confident player would jump. Play it slowly the first time, watch where other players in the room fall, and never take a long jump without hopping at the edge first.
Cat, Knockout and PvP: other players become the obstacle
Cat puts an oversized cat on the course that swats runners off; it is a dodging game as much as a jumping one. Knockout and PvP hand out weapons and let the room fight over the platforms. If you are used to solo obbies these three feel chaotic, and that is the point: the course is easy, the company is not.
The vehicle courses
Bike, Car, Plane, Cart and Ball each replace your legs with something that has momentum. Bike and Car are the most approachable, Plane needs a light touch on the controls, and Ball is the one people rage-quit because it never stops rolling. Save these for after you can clear Classic without a fall.
IQ Test and River
IQ Test is a puzzle course with switches and timing tricks rather than pure jumping; River is a floating-platform run where everything moves. Both are short and both are good for a change of pace when the main modes get repetitive.
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